Got a green light to showcase a bit more work I did on cancelled Mouse Guard film. Probably mentioned that multiple times but it was definitely the most unique and original movie/project I worked on. Diving into and sumptuously designing the world David Petersen creates in his comic series and Wes Ball was about to show on big screen was not only a challenging but so much immersive experience I will never forget. Would love to see that one daty on a big screen. There is still a hope! It dies last right?... in the meantime I will be sharing some more stuff all our art team did on that incredible project. I was mostly responsible for world building, environments and level designs on all levels we were building for that movie. So much cool stuff from small prop sketches to big scenes, animating them, building in 3d and so on. More to come!